Robots that feel every connection click.

Cerebel is building touch-aware robots for AI racks. They plug in cables, fiber and coolant quick-disconnects, feel each latch engage, and keep a force record of every connection they make.

What we solve

Connection work that needs a sense of touch.

  • Connectors that look seated but aren’t

    The problem
    A plug can sit flush with its latch unengaged. It passes a visual check and fails later.
    What the robot does
    The fingertips feel the latch click and the force drop, then confirm with a gentle pull before moving on.
  • Ports the camera can’t see

    The problem
    Dense cabling hides ports and latches behind connector bodies and other cables.
    What the robot does
    Touch finds the port edge and guides the insertion where vision is blocked.
  • Fragile fiber and coolant lines

    The problem
    Too much force damages fiber and transceivers; too little leaves a quick-disconnect that leaks.
    What the robot does
    Grip and insertion force are felt and controlled in real time, connection by connection.
  • No record of how the work was done

    The problem
    Once a rack ships, there is no proof each connection was made correctly.
    What the robot does
    Every connection is logged with its force trace: a quality record you can audit.

In development with design partners. The fingertip sensors are built; the touch-aware model is in development.

How it works

Felt, not seen.

The difference between seated and half-seated is a click and a drop in force. A camera passes a plug that looks right. A fingertip knows, and the robot re-seats it before moving on.

Cable insertion · same 2 mm depth error from vision

Illustrative · simulated, scripted control

Run A · Vision-only

Axial force at the fingertips · N

  1. 03.8GRASP
  2. 08.0INSERT
  3. 10.2CONTACT
  4. 11.3SUCCESS DECLARED · by vision
  5. 13.6AUDIT TUG · plug comes out

Result: failure. Looked seated. Latch not engaged.

Run B · Touch-aware

Axial force at the fingertips · N

  1. 03.8GRASP
  2. 08.0INSERT
  3. 10.2CONTACT
  4. 11.0NO CLICK · back off
  5. 13.0RE-SEAT · depth from touch
  6. 14.6CLICK · force drop
  7. 15.4PULL TEST · held

Result: success. Seated, verified by touch: click + pull test.

Physics simulation with scripted control, shown to explain the mechanism. Not a hardware result.
AdiBot plugs in an RJ45 cable: the full A/B run, with fingertip touch maps and force traces.Physics simulation · scripted control · not hardware

The jobs

Eight jobs where touch decides the outcome.

Each job is built from a few atomic tasks in our tactile task taxonomy, and each task depends on skills only touch makes possible.

Data-center jobs, the atomic tasks they are built from, and the tactile regimes they need
JobWhy touch is neededAtomic tasksRegimesWhere
Seat and verify internal cables and connectors1DConfirm the latch click; detect half-seats that vision passesIntegration factories
Route and dress cables in trays and racks1DTension, snags and bend under the handFactories, data halls
Connect liquid-cooling hoses and quick-disconnects1DSeating force felt, not seenFactories, data halls
Swap optical transceivers in dense cabling1D + rigidReach between cables without disturbing neighborsData halls
Inspect, clean and re-mate fiber1DGentle, precise contact on end-facesData halls
Re-cable after moves and failures1DUntangling and routing by feelData halls
Bag, wrap and pack components2D / 3DFilm handling, soft packingFactories, depots
Swap drives, sleds and modulesRigid + latchLatch engagement, seating forceData halls

Six things touch makes possible

  1. R1

    Force-window grasp

    Hold firmly enough to keep it, gently enough not to crush, tear or mark it.

    Without touch · A fixed grip force either drops soft items or damages them.

  2. R2

    Slip reflex

    Feel slip begin and correct before the object visibly moves or falls.

    Without touch · Slip is noticed only after the item is gone, if at all.

  3. R3

    Contact-guided seating

    Find, align and seat a part by feel where the camera can’t see, and detect the moment it seats.

    Without touch · Pushes to a position, not a contact state; jams or leaves parts half-seated.

  4. R4

    Sustained contact tracing

    Hold a target force while moving along a path: pressing, smoothing, sealing, tracing an edge.

    Without touch · Force varies with surface height; gaps, wrinkles and unbonded sections.

  5. R5

    Tension and shape control

    Shape a flexible object through the tension at the grasp points: stretch, coil, untangle, tuck.

    Without touch · No sense of tension; over-pulls, tears, or leaves slack.

  6. R6

    Tactile verification

    Confirm by touch that a step succeeded (held, single item, seated, sealed) before moving on.

    Without touch · Reports success on a step that did not happen; errors ship silently.

All fifteen atomic tasks
  1. 00Verified hold and transportRigid

    Confirming by touch that an item is held, and keeping it held through transport, handover and release.

    R1R2R6

  2. 01Cable seating in a channel1D Linear

    Pressing a cable or wire bundle into a groove, channel or row of retaining clips along a defined path.

    R3R4R5R6

  3. 02Connector mating by feel1D Linear

    Grasping a connector on a flexible lead, aligning it to its mate, and inserting until the latch engages.

    R1R3R6

  4. 03Snap-fit fasteningRigid

    Pushing a clip, fir-tree fastener or push-pin through a hole until it snaps home.

    R1R3R6

  5. 04Cable coiling and bundling1D Linear

    Winding a loose cord into a compact coil of a target size and securing it for packing.

    R2R5R6

  6. 05Tangled pick and singulation1D Linear

    Extracting one cable from a pile of entangled cables, sensing and resolving snags as it lifts.

    R2R5R6

  7. 06Single-ply sheet pick2D Sheet

    Picking exactly one thin flexible sheet from a stack and confirming only one was taken.

    R1R2R3R6

  8. 07Bag opening2D Sheet

    Finding the opening of a flexible bag or pouch, separating the two walls, and holding the mouth open.

    R1R2R3R6

  9. 08Fill and seal2D Sheet

    Placing an item into an open flexible package and closing it by peel strip, zipper or fold.

    R1R3R4R6

  10. 09Wrinkle-free laydown2D Sheet

    Laying a flexible sheet onto a surface and pressing it flat so it bonds without wrinkles or bubbles.

    R3R4R5R6

  11. 10Tensioned edge tuck2D Sheet

    Pulling a fabric or trim edge to a target tension and tucking or hooking it into a retainer.

    R2R3R5R6

  12. 11Compliant press-fit3D Volume

    Pushing a compressible insert into a cavity until it is fully seated, without tearing or crushing it.

    R1R3R4R6

  13. 12Grommet and seal seating3D Volume

    Pressing a rubber grommet, plug or edge seal into a hole or onto a flange until its lip locks.

    R1R3R4R6

  14. 13Force-window grasp3D Volume

    Grasping a soft or fragile item with enough force to hold it and not so much that it is damaged.

    R1R2R6

  15. 14Contact-triggered placement3D Volume

    Lowering an item into a container and releasing it at the moment it is supported.

    R1R3R6

From Cerebel’s Tactile Manipulation Task Taxonomy v1.0. The taxonomy defines each task and how it is measured; it does not report results.

Where it works

From the integration line to the data hall.

  1. 01 · Rack integration

    Seat and verify every cable, fiber and coolant quick-disconnect before the rack ships.

  2. 02 · Data halls

    Fiber, transceivers and re-cabling around the clock, with a touch record of every connection.

  • Capacity

    Hands for connection work where hiring is hard.

  • Evidence

    A force record for every connection made.

  • Reliability

    Fewer half-seated connectors reaching production.