Blog
Notes on touch and everything that bends.
Perspectives
The data that can't be scraped
Language models learned from the internet. Robots that handle soft things need touch data, and there is no internet of touch. It has to be collected on real floors, one shift at a time.
4 min read
Applications
What goes wrong at the rack, and how touch fixes it
AI racks are packed with cables, fiber and coolant lines, and most of the trouble starts at a single connection. Here is what goes wrong, why cameras miss it, and what a sense of touch changes.
4 min read
Technology
1D, 2D, 3D: a field guide to deformable objects
Cables, bags and foam all bend, but they bend in different ways. A short guide to the three families of deformable objects and why each one is hard for robots.
4 min read
Technology
Why vision fails at the point of contact
Five everyday tasks with objects that bend, and what a camera misses in each. A plain walk through where touch carries the information vision can't.
4 min read
Perspectives
Frontier models can reason about a cable. They still can't route one.
Today's models can see a cable, name it and plan its path. The failure comes later, at the moment the hand touches it. That is Moravec's paradox, still at work.
4 min read
Research
The Dexterous Revolution: How Robots Are Learning to Use Their Hands
A founder's guide to the architectures, datasets, and open questions shaping the next frontier of robot manipulation.
11 min read
